Augmented Reality

Bharath N
2 min readDec 18, 2021

One of the subdomain of the XR, where the 3D objects will be shown up in the real world using the mobile device.

User will be interacting with the 3D models via the actions like moving, resizing , rotation of the models etc.

Although it is under the XR domain, The approach for implementing it is quite different than VR.

The base position or Tap on place position is the main root, where surrounding objects position also lies on this.

There are two plugins mostly used.

  1. ARCore : This is of Google and it is for the Android devices, and not all android devices will support the AR applications, so need to go through the other services, one such is Vuforia.
  2. ARKit : This is of Apple and it is for the IOS devices. Very much flexible and on the other side you should be having a Mac to deploy the build file on the target IOS devices like iPhone or iPad.

My personal suggestion : I mainly use and also recommend others to use the ARKit rather than the ARCore. I found issues while using the ARCore, but did not find any proper solution and sometimes the android device was not getting compactible with the plugin.

ARCore plugin is not compactible with all of the android devices.

Thank you

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